![]() There is a word for people who partake in that kind of behaviour.ĭid you know that the number of scripts has nothing to do with anything, that script memory isn't handled how in world script counters show you and that the number of scripts alone can't cause lag. When combined with 'Hide my Lookat' above, this allows someone to stand on the region floor and cam into a skybox 2000M up without giving the occupants any indication they are being watched. So while there is a way in Catznip to show the cross hairs, there will never be names attached because we're not going to enable this kind of nonsense. The anchor point is not an indicator of where a person may actually be looking. If someone complains about you staring at them, say "I'm free to put my camera anywhere I choose, if you don't wish to be seen, maybe you shouldn't be here." If the problem persists, block them and continue your day one less idiot in your world. Less 'oops' is a good thing.įor easy drama, hide the anchor point of your viewer camera and then start paying attention to everyone else's.īottom line is it's no one's business where your camera is anchored (and this is also the opinion of Linden Lab). Why? Anything that ends up in your lost and found folder got there without your interaction A short cut to use it like a second Trash is kind of begging for accidental inventory loss. ![]() This is a standard LL feature we removed. Update There is talk of a region based AO system, a whole new 'done right' way to handle animations. We absolutely don't want to add half a feature or something that isn't at least as good. This is just the tip of the iceberg and why we have been hotly debating this internally for almost as long as we have been doing Catznip. Say, a Collar that stops your AO before setting your avatar in a certain pose.Įmulating these features in a viewer AO would require a scripted worn attachment (like the bridge in Firestorm, which as ideas go, we really really don't like). Double jumps, movement boosts or anything that depends on attachment to attachment communication. Being able to have Animations linked to outfits via a worn object is a distinct advantage and saves me from remembering that right now I should be perceived as Aggressive or Shy or whatever.Īttachment based AO's can do things a viewer based AO can't. It's body language for your avatar and very contextual. Personally, I change the animation sets I use frequently depending on outfit, mood, role or location. More often than not refers to the viewer side AO from Firestorm and is something we're honestly on the fence with. It is unlikely any such feature would let you search for arbitrary prims in arbitrary locations. We recognise this need and assuming we can do something in a way that doesn't hammer the region you're standing on, we will. Still here? Then maybe you're one of the few users who has a legitimate use for a local area object search. I will start by saying we will not add a feature just so you can cheat at hunts, seriously ಠ_ಠ. ![]() I'm going to attempt to cover a few common ones and our reasons behind our thinking to date. Secondlife:///app/group/0ca3355c-c72c-4db5-d2e2-79127a134d55/aboutįrom time to time, someone will ask in our support group "Where is the _ in Catznip?", typically these questions come from those switching to us from another TPV and missing familiar features. You can also paste the following in chat in the viewer and click the link that appears. To join or open the Catznip Viewer group from in the viewer, top menu click Help > Catznip Support Group.
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